Programmering Mobile Applikationer I/Opgave23

From Teknologisk videncenter
Jump to: navigation, search

SpaceAdventure Opgave 3

  1. Tilføj et "påske æg" til programmet. F.eks. hvis brugeren indtaster "Cookies!" istedet for "y" eller "n", så skal programmet svare med noget sjovt.

Ressourcer

The Swift Programming Language: About Swift [1]

The Swift Programming Language: A Swift Tour [2]

The Swift Programming Language: The Basics [3]

The Swift Programming Language: While Loops [4]

The Swift Programming Language: Logical Operators [5]

The Swift Programming Language: Conditional Statements [6]