Difference between revisions of "Programmering III December"

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(Threading)
Line 70: Line 70:
 
             }
 
             }
 
         }
 
         }
 +
</source>
 +
 +
 +
 +
=Tirsdag=
 +
'''Object to XML and Back'''
 +
 +
<source lang="Csharp">
 +
            Human joshua = new Human();
 +
            XmlSerializer serializer = new XmlSerializer(typeof(Human));
 +
            StringWriter sWriter = new StringWriter();
 +
 +
            serializer.Serialize(sWriter, joshua);
 +
 +
            string myXML = sWriter.ToString();
 +
            Console.WriteLine(myXML);
 +
 +
            Console.ReadKey();
 +
 +
            StringReader sReader = new StringReader(myXML);
 +
 +
            Human mads = (Human)serializer.Deserialize(sReader);
 +
 +
            Console.WriteLine("This is the player Mads:");
 +
            Console.WriteLine(mads.money);
 +
            Console.WriteLine(mads.upgrades);
 +
            Console.ReadKey();
 
</source>
 
</source>

Revision as of 08:39, 14 December 2016

Netværks programmer

Opgaver:


Opgave1:

Lav et program, der kan lytte efter en besked.


Opgave2:

Lav et chat program, hvor en server og klient kan sende og modtage beskeder til og fra hinanden.


UDP listener:

Server:

UdpClient client = new UdpClient(11000);
            IPEndPoint endpoint = new IPEndPoint(IPAddress.Any, 11000);

            byte[] recivedBytes = client.Receive(ref endpoint);
            Console.WriteLine("The message was:");
            string result = Encoding.ASCII.GetString(recivedBytes);
            Console.WriteLine(result);

            Console.ReadKey();


UDP client:

Server:

            UdpClient client = new UdpClient();
            IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 11000);
            byte[] myBytes = Encoding.ASCII.GetBytes("Hello!");
            client.Send(myBytes, myBytes.Length, endPoint);

            Console.WriteLine("Message has been sent!");
            Console.ReadKey();


Threading

Server:

        static void Main(string[] args)
        {
            Console.WriteLine("Start");

            Thread thread = new Thread(myThread);
            thread.Start();

            string input = Console.ReadLine();
            Console.WriteLine(input);
            Console.ReadKey();
        }

        static void myThread()
        {
            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine(i);
            }
        }


Tirsdag

Object to XML and Back

            Human joshua = new Human();
            XmlSerializer serializer = new XmlSerializer(typeof(Human));
            StringWriter sWriter = new StringWriter();

            serializer.Serialize(sWriter, joshua);

            string myXML = sWriter.ToString();
            Console.WriteLine(myXML);

            Console.ReadKey();

            StringReader sReader = new StringReader(myXML);

            Human mads = (Human)serializer.Deserialize(sReader);

            Console.WriteLine("This is the player Mads:");
            Console.WriteLine(mads.money);
            Console.WriteLine(mads.upgrades);
            Console.ReadKey();